Artificial Intelligence Programming (AIP)
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Release Date

"AIP" was released in 2002. It was an experiment to allow the player to create a grid based game and to teach the program how to play. The program would learn from the player acting as a teacher.

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Description of the Game

Player alternates play with the computer. When the winning pattern is achieved the player provides feedback of the win to the computer. The program saves this information. The program will begin tying with the human player in about 4 games.

Software Development Description

  • Game programming - VB6

  • Screenshots

    AIP Acquired Knowledge Base

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