"AIP" was released in 2002. It was an experiment to allow the player to create a grid based
game and to teach the program how to play. The program would learn from the player acting as a teacher.
Description of the Game
Player alternates play with the computer. When the winning pattern is achieved the player
provides feedback of the win to the computer. The program saves this information. The program
will begin tying with the human player in about 4 games.
Software Development Description
Game programming - VB6
AIP Acquired Knowledge Base