"Bugs" was released in 2006. The program was developed as a means to practice Win32 graphics learned
in a C++ course I took at www.gameinstitute.com.
Description of the Game
The player controls a bug. All the sibling bugs are not as smart as the player's bug. They simply follow
the player's bug. The goal is for the player to guide his siblings through all of the dangers. First you collect
the key and then you proceed to the door to unlock it. There are several levels. NO SOUND
Software Development Description
I wrote this in about 6 weeks. This was a tile based program using Win32 for graphics.
Game programming - C++
Graphics - Win32
Art assets - Windows Paint
Editor - VB6 Application