Exodus Editor
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Release Date

"Exodus Editor" was released July 14, 2010 as an editor to create levels for a game named Exodus. The game is unfinished. The artwork was created by a friend in the UK named Richard H. The game concept was developed when I met with Richard one night when my wife and I traveled from the US to the UK.

Download [10.8 MB]

Github Source Code

Description of the Editor

The editor is the first isometric editor I have every created. It is also the first time I built the editor with C++. Historically my editors have been created using VB6.

Software Development Description

Developed in about 8 weeks.

  • Game programming - C++
  • Graphics - DirectX 9
  • Art assets - Created by Richard.

  • Screenshots

    Copyright 2009, 2010, and 2011